World of Rogues
You're playing on another tab or device.
Drag to the bar · Double-click to hold · Shift-click to add · Right-click for more
Extracted from VulpguardNew.unity (tilemap layers + prop sprites).
Move the fox with WASD / arrows; the camera follows. Wheel to zoom.
The lightmap's empty color — the night's overall darkness. Only the brightness moves; the moonlit cast stays. The level is saved in this browser.
Tick, click the lake's waterline to add points, click the first point to close. The cast gate tests this polygon instead of the tiles.
connecting…
Rig viewer (dev) lives at rig.html; night lights (dev) at town/lights-editor.html; town map (dev) at town/map-editor.html.